Friday, March 20, 2015

PBA v0.2.3!

Alright - a lot of work was done in the last week. I wanted to wait a bit before adding more powerups to the game, but I removed one so I felt like I had to restore the balance. Anyhows, here's the changelog:

- Added a new defensive powerup: Air Dash! Press the defensive button and hold your desired direction, and let go
of the button and dash.
- You can now turn around when jumping or falling.
- Grenades will not be destroyed if they touch a powerup, but the powerup will still be destroyed.
- You can now cancel a grenade throw if you let go of the Offensive button when you duck.
- Removed Invisibility powerup from the game. It was just too gimmicky and everyone felt it wasn't a fun powerup to obtain.
It might return if this game will have online multiplayer one day, we'll see (because then you would be fully visible on your own screen).
- Added an option to enable or disable specific powerups in Play > Powerups.
- Added resolution and window options in Options > Video. Includes an options to reduce effects in the game.
- Added some cosmetic effects to the Puck.
- Added some cosmetic effect to Lightning state.
- Fixed weapons like mines, grenades and pucks getting destroyed if they are too far above the screen.
- Fixed mines falling through players and not killing them.
- Fixed not being able to grab ladders after a superjump.
- Fixed being able to sometimes shoot laser in the air.
- Fixed gaining recovery from the Burst faster than you're supposed to if you did many in a row.
- Fixed a rare bug where you could climb through platforms if a ladder ended and it was another ladder on the
platform above it.
- Fixed the laser recoil pushing you out of the screen.

PBA v0.2.3 Download


Saturday, March 14, 2015

Pixelbot Arena v0.2.2

Next patch! v0.2.2! Changelog:

- Added "Quit" to Main Menu
- Added "Grid Respawning" -- if you press "Defensive Powerup"-button when the cross-hair is out,
you can choose your spawning spot with a different cross-hair that will position your character so you can crouch instantly upon respawn. It's mostly meant for ducking under lasers upon respawn, but there are a few other applications like insta-slide, etc.
- Made respawning a lot quicker
- Made the respawning crosshairs start to blink when the time's up
- Modified the looks of the powerups to make them more recognizeable
- Added a 2 sedond grace period when respawning if you play on Beginner Mode (exception is bottom of the screen)
- Added more buffer-opportunities; mostly just holding jump and being able to jump after laser shot, mine placing, grenade throw, etc
- Prettied up the shockwave effect after exploding grenades
- Prettied up the respawning effect
- Fixed mines so they only kill if you step on them

https://www.dropbox.com/s/dwocca936dvahfz/PBA%20v0.2.2.zip?dl=0

Tuesday, March 10, 2015

Pixelbot Arena v0.2.1

Pixelbot Arena is a 2-player arena game, heavily inspired by the DOS game Marshmallow Duel. It's currently in alpha stage.
I don't have any gameplay videos yet, but I'll add some screenshots to this post.

I feel like I should've done this at least a year ago -- but here it is: Pixelbot Arena v0.2.1!

https://www.dropbox.com/s/gtbj2tok55bfmfi/PBA%20v0.2.1.zip?dl=0

From the readme: there is no "quit" option in the Main Menu in this build, so close the game with ESC.